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Post by Titan on Mar 18, 2015 17:26:38 GMT
This one is annoying because of how important the quest is.
The door in front of, as well as the chest containing the brooch, are both broken. On the map file neither the door nor chest have unique or action ids so there is no way to have these function as they are supposed to without a map update. At this time I am frankly hesitant in my abilities to make a map update without breaking more than I fixed; I'll wait until the expert sobers up.
As an interim solution (this quest is so important it needs one) I have two ideas:
1. Make a Movements function to grant a player the brooch upon dropping down the hole into the small room on the condition they are on the quest.
2. Provided I am not able to complete (1) I will eliminate the quest allowing the player to receive the pick without having the brooch.
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Post by Titan on Mar 18, 2015 18:17:36 GMT
As predicted (1) did not work because the none of the objects at that location had action ids or unique ids so there wasn't much I could do. I made it so when you talk to Uzgod to get the quest he hands you a brooch to where you can automatically complete the quest. That way I just need to remove one line when this quest is eventually fixed.
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